Recipe: talktospirit
Label:
- Speak to something I have summoned
- Mit etwas sprechen, das ich beschworen habe
- 与我召唤出的对象交谈
- Поговорить с призванным
- 召喚したものに話しかける
Start Description:
- Not everything from the Mansus can speak, but everything can understand mortal speech, even once it has passed the White Door.
- Nicht alles aus dem Mansus kann sprechen, doch alles versteht die Sprache der Sterblichen, auch wenn es die Weiße Tür passiert hat.
- 并非源自漫宿的所有存在都会说话,不过它们都听得懂凡人的话语,哪怕它们曾穿过纯白之门。
- Не всё, порождённое Обителью, может разговаривать. Но всё может понимать речь смертных, миновав Белую Дверь.
- マンサスの全ての者が言葉を話せるわけではない。しかし、たとえそれが白い扉を通過した後でも、全ての者が定命の者の言葉を理解できる。
Inherits: None
Inherited by: None
Description:
- Nothing; my words cease like sand in a glass.
- Nichts. Meine Worte vergehen wie Sand in Glas.
- 没有反应。我的话像沙漏里的沙子一样停歇了。
- Ничего; мои слова не достигают цели, как бьющиеся о стекло песчинки.
- 反応なし。私の言葉はグラスの中の砂のように止まっている。
Verb: talk
Requirements: -1society
follower
summoned
Table Requirements: None
Extant Requirements: None
FX Requirements: None
Effects: None
Aspects: None
Global triggers: None
Mutation Effects: None
Purge: None
Halt Verbs: None
Delete Verbs: None
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Additional Recipes: None
Linked Recipes: None
From Recipes: None
Slots:
- Label:
- Subject
- Thema
- 话题
- Объект
- 話題
- A topic of conversation... or a target.
- Ein Gesprächsthema ... oder ein Ziel.
- 谈话的主题……或目标。
- Тема разговора... или цель.
- 話の種.....か、ターゲット。
Warmup: 60
Maximum executions: 0
Deck effectsNone
Internal Deck: None
Ending Flag: None
Signal Ending Flavor: None
Portal: None
Craftable? Yes
Hint Only? No
Signal Important Loop? No
Comments: We have clues upstream for recruitment/promotion, and we don't want this to override them, hence the society limitation.