knock

Frangiclave

Element: contact.retainer
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Label:

  • Last Antaean Initiate
  • Letzter Antaeanischer Initiierter
  • 最后的安泰俄斯门徒
  • Последний посвящённый в Антейцы
  • 最後のアンタイの伝授者

Description:

  • An elderly man in a beaded skullcap, with deeply seamed cheeks, a whitening stubbled beard and old sorrow in his eyes.
  • Ein älterer Mann mit einer perlenbesetzten Kappe, mit tief eingesunkenen Wangen, einem weißen Stoppelbart und alten Sorgen in den Augen.
  • 一个老人,头戴以珠子装饰的便帽,两颊皱纹深深,脸上留着灰白的胡茬,眼里流露出古老的哀伤。
  • Старик в расшитой ермолке, с морщинистыми щеками, белёсой щетинистой бородой и стародавней печалью в глазах.
  • 深い傷のついた頬、白い無精ひげ、目には年老いた哀愁が漂う、ビーズのついた帽子を被った老人。

Cross texts: None

Inherits: None

Inherited by: None

Aspects: 3forge3heartmortalcontact.local

Induces: None

Slots: None

Commute: None

Triggered by:

Triggered from: None

Triggers: None

Requirements for Recipes:

Effect of Recipes:

Mutated by: None

Mutated in:
+1follower_scar_edge <- independent_givescar_edge
+2edge <- independent_givescar_edge
+1follower_scar_knock <- independent_givescar_knock
+2knock <- independent_givescar_knock
+1follower_scar_winter <- independent_givescar_winter
+2winter <- independent_givescar_winter
associate <- send.mortal.intro
-1contact.local <- send.associate.upgraded
-1romanticinterest <- lockfollowerincupboard
romanticinterest <- A_startrose_power_initiate
+1forge <- A_startrose_power_initiate
romanticinterest <- A_startrose_sensation_initiate
+1grail <- A_startrose_sensation_initiate
romanticinterest <- A_startrose_enlightenment_initiate
+1lantern <- A_startrose_enlightenment_initiate
romanticinterest <- A_startrose_change_initiate
+1heart <- A_startrose_change_initiate
+1moth <- A_startrose_change_initiate
+1resentment <- L_activatejealousy
+1resentment <- L_continuerose_power
+1resentment <- L_continuerose_sensation
+1resentment <- L_continuerose_enlightenment
+1resentment <- L_continuerose_change
0follower_wound <- talktofollower_heal
0follower <- talktofollower_heal
follower_wound <- followeraction_abductfailure_losefollower
-1follower <- followeraction_abductfailure_losefollower
follower_wound <- followeraction_murderfailure_losefollower
-1follower <- followeraction_murderfailure_losefollower
follower_wound <- followeraction_craftworkfailure_losefollower
-1follower <- followeraction_craftworkfailure_losefollower
follower_wound <- followeraction_seducefailure_losefollower
-1follower <- followeraction_seducefailure_losefollower
follower_wound <- followeraction_burglefailure_losefollower
-1follower <- followeraction_burglefailure_losefollower
follower_wound <- followeraction_auguryfailure_losefollower
-1follower <- followeraction_auguryfailure_losefollower
follower_wound <- followeraction_hoodwinkfailure_losefollower
-1follower <- followeraction_hoodwinkfailure_losefollower
follower_wound <- evidencedestroyfailure_mortalfollower
-1follower <- evidencedestroyfailure_mortalfollower
apostleforge.pillar4.dormant <- work.apostleforge.baptisefollower
follower_wound <- explorevault_casualty
-1follower <- explorevault_casualty
follower_wound <- long.executestrategy.assault.injurefollower.defencefailed
-1follower <- long.executestrategy.assault.injurefollower.defencefailed

Referenced in Recipes: None

Lifetime: None

Decay To: None

Burn To: None

Decay from: contact.retainer.exhausted

Burn from: None

Aspect? No

Unique? Yes

Uniqueness Group: None

Hidden? No

No Art Needed? No

Manifestation type: None

Resaturate? No

Override Verb Icon: None

In Decks: None

Comments: no killmortal trigger because we want him permanently on the board.