knock

Frangiclave

Element: investigator1
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Label:

  • Inspector Wakefield
  • Inspektor Wakefield
  • 韦克菲尔德督察
  • Инспектор Уэйкфилд
  • ウェイクフィールド警部

Description:

  • Zachary Wakefield: a melancholy, but remorseless, inspector of police. He has recently been seconded to the Suppression Bureau.
  • Zachary Wakefield: ein melancholischer, aber gnadenloser Polizeiinspektor. Erst kürzlich wurde er zum Dezernat für Unterdrückung versetzt.
  • 扎迦利·韦克菲尔德(意为醒时之境):一名悒悒不乐却又冷酷无情的督察警官。他最近被借调到了防剿局。
  • Захария Уэйкфилд: меланхоличный, но безжалостный инспектор полиции. Недавно переведён в Бюро умолчания.
  • ザッカリー・ウェイクフィールド:ふさぎ込みがちだが冷酷な警部。最近は取締局に出向している。

Cross texts: None

Inherits: None

Inherited by: None

Aspects: huntermortalmeticulousgrim

Induces: None

Slots: None

Commute: None

Triggered by:

Triggered from: None

Triggers: None

Requirements for Recipes: None

Effect of Recipes: None

Mutated by: None

Mutated in:
+1follower_scar_edge <- independent_givescar_edge
+2edge <- independent_givescar_edge
+1follower_scar_knock <- independent_givescar_knock
+2knock <- independent_givescar_knock
+1follower_scar_winter <- independent_givescar_winter
+2winter <- independent_givescar_winter
+1mystic <- long.executestrategy.intrigue.detective.assist.mystic
+1idealist <- long.executestrategy.intrigue.detective.assist.idealist
+1grim <- long.executestrategy.intrigue.detective.assist.grim
+1erratic <- long.executestrategy.intrigue.detective.assist.erratic
-1meticulous <- long.executestrategy.intrigue.detective.assist.erratic
associate <- send.mortal.intro
-1romanticinterest <- lockfollowerincupboard
romanticinterest <- A_startrose_power_initiate
+1forge <- A_startrose_power_initiate
romanticinterest <- A_startrose_sensation_initiate
+1grail <- A_startrose_sensation_initiate
romanticinterest <- A_startrose_enlightenment_initiate
+1lantern <- A_startrose_enlightenment_initiate
romanticinterest <- A_startrose_change_initiate
+1heart <- A_startrose_change_initiate
+1moth <- A_startrose_change_initiate
+1resentment <- L_activatejealousy
+1resentment <- L_continuerose_power
+1resentment <- L_continuerose_sensation
+1resentment <- L_continuerose_enlightenment
+1resentment <- L_continuerose_change
0follower_wound <- talktofollower_heal
0follower <- talktofollower_heal
follower_wound <- followeraction_abductfailure_losefollower
-1follower <- followeraction_abductfailure_losefollower
follower_wound <- followeraction_murderfailure_losefollower
-1follower <- followeraction_murderfailure_losefollower
follower_wound <- followeraction_craftworkfailure_losefollower
-1follower <- followeraction_craftworkfailure_losefollower
follower_wound <- followeraction_seducefailure_losefollower
-1follower <- followeraction_seducefailure_losefollower
follower_wound <- followeraction_burglefailure_losefollower
-1follower <- followeraction_burglefailure_losefollower
follower_wound <- followeraction_auguryfailure_losefollower
-1follower <- followeraction_auguryfailure_losefollower
follower_wound <- followeraction_hoodwinkfailure_losefollower
-1follower <- followeraction_hoodwinkfailure_losefollower
tenacious <- huntersurvives_becomestenacious
mystic <- huntersurvives_becomesmystic
wary <- hunterfitewithswole_failure
follower_wound <- evidencedestroyfailure_mortalfollower
-1follower <- evidencedestroyfailure_mortalfollower
grim <- hunterspeakwinterg
grim <- hunterspeakdread_demoralised
idealist <- hunterspeakdread_survives
tenacious <- hunterspeakdread_survives_becometenacious
idealist <- hunterspeakdread_survives_becometenacious
idealist <- hunterspeaklanterng
idealist <- hunterspeakfascination_fascinated
grim <- hunterspeakfascination_survives
grim <- hunterspeakfascination_survives_becometenacious
tenacious <- hunterspeakfascination_survives_becometenacious
apostleforge.pillar4.dormant <- work.apostleforge.baptisefollower
follower_wound <- explorevault_casualty
-1follower <- explorevault_casualty
follower_wound <- long.executestrategy.assault.injurefollower.defencefailed
-1follower <- long.executestrategy.assault.injurefollower.defencefailed

Referenced in Recipes: None

Lifetime: None

Decay To: None

Burn To: None

Decay from: None

Burn from: None

Aspect? No

Unique? Yes

Uniqueness Group: None

Hidden? No

No Art Needed? No

Manifestation type: None

Resaturate? No

Override Verb Icon: None

In Decks: hunters

Comments: None