Element: victor_a
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Label:
- Victor, an acquaintance
- Victor, eine Bekanntschaft
- 熟人维克多
- Виктор, знакомый
- 知人のビクター
Description:
- Victor is a sly fellow, and he knows an unusual opportunity when he sees it. [You might be able to recruit this acquaintance as a follower.]
- Victor ist ein gerissener Kerl, und er weiß, wann sich ihm eine ungewöhnliche Gelegenheit bietet. [Du könntest diese Bekanntschaft vielleicht als Anhänger rekrutieren.]
- 维克多是个狡黠的小伙子,他一下子就能认出稀有的机遇。[你或可以招募这位熟人作你的追随者。]
- Виктор хитроумен и ни за что не упустит необычную возможность. [Возможно, получится превратить в последователя.]
- ビクターはずる賢い男で、珍しいチャンスを察知する能力を持っている。[信奉者としてこの知人を勧誘できるかもしれない。]
Cross texts: None
Inherits: None
Inherited by: None
Aspects: mortal
acquaintance
follower_lustsensation
Induces: None
Slots: None
Commute: None
Triggered by:
derangemortal ->
lunatic
killmortal ->
corpse
recruiting ->
victor_b
Triggered from: None
Triggers: None
Requirements for Recipes: None
Effect of Recipes: None
Mutated by: None
Mutated in:
+1follower_scar_edge <-
independent_givescar_edge
+2edge <-
independent_givescar_edge
+1follower_scar_knock <-
independent_givescar_knock
+2knock <-
independent_givescar_knock
+1follower_scar_winter <-
independent_givescar_winter
+2winter <-
independent_givescar_winter
associate <-
send.mortal.intro
-1romanticinterest <-
lockfollowerincupboard
romanticinterest <-
A_startrose_power_initiate
+1forge <-
A_startrose_power_initiate
romanticinterest <-
A_startrose_sensation_initiate
+1grail <-
A_startrose_sensation_initiate
romanticinterest <-
A_startrose_enlightenment_initiate
+1lantern <-
A_startrose_enlightenment_initiate
romanticinterest <-
A_startrose_change_initiate
+1heart <-
A_startrose_change_initiate
+1moth <-
A_startrose_change_initiate
+1resentment <-
L_activatejealousy
+1resentment <-
L_continuerose_power
+1resentment <-
L_continuerose_sensation
+1resentment <-
L_continuerose_enlightenment
+1resentment <-
L_continuerose_change
0follower_wound <-
talktofollower_heal
0follower <-
talktofollower_heal
follower_wound <-
followeraction_abductfailure_losefollower
-1follower <-
followeraction_abductfailure_losefollower
follower_wound <-
followeraction_murderfailure_losefollower
-1follower <-
followeraction_murderfailure_losefollower
follower_wound <-
followeraction_craftworkfailure_losefollower
-1follower <-
followeraction_craftworkfailure_losefollower
follower_wound <-
followeraction_seducefailure_losefollower
-1follower <-
followeraction_seducefailure_losefollower
follower_wound <-
followeraction_burglefailure_losefollower
-1follower <-
followeraction_burglefailure_losefollower
follower_wound <-
followeraction_auguryfailure_losefollower
-1follower <-
followeraction_auguryfailure_losefollower
follower_wound <-
followeraction_hoodwinkfailure_losefollower
-1follower <-
followeraction_hoodwinkfailure_losefollower
follower_wound <-
evidencedestroyfailure_mortalfollower
-1follower <-
evidencedestroyfailure_mortalfollower
apostleforge.pillar4.dormant <-
work.apostleforge.baptisefollower
follower_wound <-
explorevault_casualty
-1follower <-
explorevault_casualty
follower_wound <-
long.executestrategy.assault.injurefollower.defencefailed
-1follower <-
long.executestrategy.assault.injurefollower.defencefailed
Referenced in Recipes: None
Lifetime: None
Decay To: None
Burn To: None
Decay from: None
Burn from: None
Aspect? No
Unique? No
Uniqueness Group: uqvictor
Hidden? No
No Art Needed? No
Manifestation type: None
Resaturate? No
Override Verb Icon: None
In Decks: acquaintances
Comments: None