Element: neville_a
Label:
- Neville, an acquaintance
- Neville, eine Bekanntschaft
- 熟人内维尔
- Невилл, знакомый
- 知人のネビル
Description:
- Neville pauses before he speaks, and flinches easily. He laughs whenever he thinks you've made a joke. [You might be able to recruit this acquaintance as a follower.]
- Neville hält inne, bevor er spricht, und er zuckt schnell zusammen. Er lacht wann immer er meint, du hast einen Witz gemacht. [Du könntest diese Bekanntschaft vielleicht als Anhänger rekrutieren.]
- 内维尔是一个在开口之前犹犹豫豫,容易退缩的人。他会在他认为你在开玩笑的时候配合着笑。[你或可以招募这位熟人作你的追随者。]
- Невилл то и дело замолкает и часто вздрагивает. Он заливисто смеётся, если думает, что вы пошутили. [Возможно, получится превратить в последователя.]
- ネビルは口を開く前に躊躇し、たじろきやすい。あなたが冗談を言ったと思うと笑う。[信奉者としてこの知人を勧誘できるかもしれない。]
Cross texts: None
Inherits: None
Inherited by: None
Aspects: mortalacquaintancefollower_lustenlightenment
Induces: None
Slots: None
Commute: None
Triggered by:
- derangemortal -> lunatic
- killmortal -> corpse
- recruiting -> neville_b
Triggered from: None
Triggers: None
Requirements for Recipes: None
Effect of Recipes: None
Mutated by: None
Mutated in:
+1follower_scar_edge <- independent_givescar_edge
+2edge <- independent_givescar_edge
+1follower_scar_knock <- independent_givescar_knock
+2knock <- independent_givescar_knock
+1follower_scar_winter <- independent_givescar_winter
+2winter <- independent_givescar_winter
associate <- send.mortal.intro
-1romanticinterest <- lockfollowerincupboard
romanticinterest <- A_startrose_power_initiate
+1forge <- A_startrose_power_initiate
romanticinterest <- A_startrose_sensation_initiate
+1grail <- A_startrose_sensation_initiate
romanticinterest <- A_startrose_enlightenment_initiate
+1lantern <- A_startrose_enlightenment_initiate
romanticinterest <- A_startrose_change_initiate
+1heart <- A_startrose_change_initiate
+1moth <- A_startrose_change_initiate
+1resentment <- L_activatejealousy
+1resentment <- L_continuerose_power
+1resentment <- L_continuerose_sensation
+1resentment <- L_continuerose_enlightenment
+1resentment <- L_continuerose_change
0follower_wound <- talktofollower_heal
0follower <- talktofollower_heal
follower_wound <- followeraction_abductfailure_losefollower
-1follower <- followeraction_abductfailure_losefollower
follower_wound <- followeraction_murderfailure_losefollower
-1follower <- followeraction_murderfailure_losefollower
follower_wound <- followeraction_craftworkfailure_losefollower
-1follower <- followeraction_craftworkfailure_losefollower
follower_wound <- followeraction_seducefailure_losefollower
-1follower <- followeraction_seducefailure_losefollower
follower_wound <- followeraction_burglefailure_losefollower
-1follower <- followeraction_burglefailure_losefollower
follower_wound <- followeraction_auguryfailure_losefollower
-1follower <- followeraction_auguryfailure_losefollower
follower_wound <- followeraction_hoodwinkfailure_losefollower
-1follower <- followeraction_hoodwinkfailure_losefollower
follower_wound <- evidencedestroyfailure_mortalfollower
-1follower <- evidencedestroyfailure_mortalfollower
apostleforge.pillar4.dormant <- work.apostleforge.baptisefollower
follower_wound <- explorevault_casualty
-1follower <- explorevault_casualty
follower_wound <- long.executestrategy.assault.injurefollower.defencefailed
-1follower <- long.executestrategy.assault.injurefollower.defencefailed
Referenced in Recipes: None
Lifetime: None
Decay To: None
Burn To: None
Decay from: None
Burn from: None
Aspect? No
Unique? No
Uniqueness Group: uqneville
Hidden? No
No Art Needed? No
Manifestation type: None
Resaturate? No
Override Verb Icon: None
In Decks: acquaintances
Comments: None