Element: decrepitude
Label:
- Decrepitude
- Hinfälligkeit
- 衰老
- Дряхлость
- 老化
Description:
- Some wounds never quite heal. [Untreated Injuries and Hunger become Decrepitude, which does not return to Health. Decrepitude remains until you die.]
- Manche Wunden verheilen nie richtig. [Unbehandelte Verletzungen und Hunger werden zu Hinfälligkeit, die sich nicht zurück in Gesundheit verwandelt. Die Hinfälligkeit bleibt bis zu deinem Tode.
- 有些伤口永远不会完全愈合。[没能及时处理的伤口和饥饿会转变为衰老,且永远不会恢复为健康。衰老在你死亡之前会一直存在。]
- Некоторые раны не заживут никогда. [Оставленные без внимания ранения и голод приводят к дряхлости. Дряхлость не обращается в здоровье и остаётся на всю жизнь.]
- 完全には治らない傷もある。[治療されていない傷と空腹は老化となり、体力には戻らない。老化は死ぬまで残る。]
Cross texts: None
Inherits: None
Inherited by: None
Induces: None
Slots:
- Label:
- Consume
- Verzehren
- 消耗
- Поглотить
- 消費
Commute: None
Triggered by:
- alzabo -> memory.honeyed
- tohealth -> health
Triggered from:
Triggers: None
Requirements for Recipes:
Effect of Recipes:
Mutated by: None
Mutated in:
0follower <- summon_spirit_wintera_edge
0follower <- summon_spirit_wintera_moth
Referenced in Recipes: None
Lifetime: None
Decay To: None
Burn To: None
Decay from: hungerinjuryaffliction
Burn from: None
Aspect? No
Unique? No
Uniqueness Group: None
Hidden? No
No Art Needed? No
Manifestation type: None
Resaturate? No
Override Verb Icon: None
In Decks: None
Comments: None