Element: enid_a
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Label:
- Enid, an acquaintance
- Enid, eine Bekanntschaft
- 熟人伊妮德
- Энид, знакомая
- 知人のイーニッド
Description:
- Enid speaks softly, and sometimes her gaze doesn't focus on anything visible. It may be that you've dreamed the same dreams. [You might be able to recruit this acquaintance as a follower.]
- Enid hat eine sanfte Stimme, und manchmal liegt ihr Blick auf nichts, was man sehen könnte. Es könnte sein, dass ihr die gleichen Träume geträumt habt. [Du könntest diese Bekanntschaft vielleicht als Anhängerin rekrutieren.]
- 伊妮德说话轻声细语,有时她的目光不聚焦到任何有形的事物上。大概你们俩进入了同样的梦境吧。[你或可以招募这位熟人作你的追随者。]
- Голос Энид мягок, и её взгляд иногда устремлён на что-то незримое. Возможно, вы с ней видите одни и те же сны. [Возможно, получится превратить в последователя.]
- イーニッドは穏やかに話すが、時折、視線が目に見えるものに集中しないことがある。もしかしたら、同じ夢を見てしまったのかもしれない。[信奉者としてこの知人を勧誘できるかもしれない。]
Cross texts: None
Inherits: None
Inherited by: None
Aspects: mortal
acquaintance
follower_lustenlightenment
Induces: None
Slots: None
Commute: None
Triggered by:
derangemortal ->
lunatic
killmortal ->
corpse
recruiting ->
enid_b
Triggered from: None
Triggers: None
Requirements for Recipes: None
Effect of Recipes: None
Mutated by: None
Mutated in:
+1follower_scar_edge <-
independent_givescar_edge
+2edge <-
independent_givescar_edge
+1follower_scar_knock <-
independent_givescar_knock
+2knock <-
independent_givescar_knock
+1follower_scar_winter <-
independent_givescar_winter
+2winter <-
independent_givescar_winter
associate <-
send.mortal.intro
-1romanticinterest <-
lockfollowerincupboard
romanticinterest <-
A_startrose_power_initiate
+1forge <-
A_startrose_power_initiate
romanticinterest <-
A_startrose_sensation_initiate
+1grail <-
A_startrose_sensation_initiate
romanticinterest <-
A_startrose_enlightenment_initiate
+1lantern <-
A_startrose_enlightenment_initiate
romanticinterest <-
A_startrose_change_initiate
+1heart <-
A_startrose_change_initiate
+1moth <-
A_startrose_change_initiate
+1resentment <-
L_activatejealousy
+1resentment <-
L_continuerose_power
+1resentment <-
L_continuerose_sensation
+1resentment <-
L_continuerose_enlightenment
+1resentment <-
L_continuerose_change
0follower_wound <-
talktofollower_heal
0follower <-
talktofollower_heal
follower_wound <-
followeraction_abductfailure_losefollower
-1follower <-
followeraction_abductfailure_losefollower
follower_wound <-
followeraction_murderfailure_losefollower
-1follower <-
followeraction_murderfailure_losefollower
follower_wound <-
followeraction_craftworkfailure_losefollower
-1follower <-
followeraction_craftworkfailure_losefollower
follower_wound <-
followeraction_seducefailure_losefollower
-1follower <-
followeraction_seducefailure_losefollower
follower_wound <-
followeraction_burglefailure_losefollower
-1follower <-
followeraction_burglefailure_losefollower
follower_wound <-
followeraction_auguryfailure_losefollower
-1follower <-
followeraction_auguryfailure_losefollower
follower_wound <-
followeraction_hoodwinkfailure_losefollower
-1follower <-
followeraction_hoodwinkfailure_losefollower
follower_wound <-
evidencedestroyfailure_mortalfollower
-1follower <-
evidencedestroyfailure_mortalfollower
apostleforge.pillar4.dormant <-
work.apostleforge.baptisefollower
follower_wound <-
explorevault_casualty
-1follower <-
explorevault_casualty
follower_wound <-
long.executestrategy.assault.injurefollower.defencefailed
-1follower <-
long.executestrategy.assault.injurefollower.defencefailed
Referenced in Recipes: None
Lifetime: None
Decay To: None
Burn To: None
Decay from: None
Burn from: None
Aspect? No
Unique? No
Uniqueness Group: uqenid
Hidden? No
No Art Needed? No
Manifestation type: None
Resaturate? No
Override Verb Icon: None
In Decks: acquaintances
Comments: None