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Frangiclave

Recipe: signalupcomingsicknessdeath
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Label:

  • Sickness
  • Krankheit
  • 生病
  • Болезнь
  • 病気

Start Description:

  • I've become unwell! [If an illness cannot consume Health, it will kill you... unless you have special protection.]
  • Mir geht es nicht gut! [Hast du einer Krankheit keine Gesundheit mehr entgegenzusetzen, bringt sie dich um ... es sei denn, du genießt besonderen Schutz.]
  • 我体况不佳![如果被疾病耗尽“健康”,你会死掉……除非你有特殊防护。]
  • Мне плохо. [Если болезнь не может расходовать здоровье, то она вас убьёт... если только у вас нет какой-то особой защиты.]
  • 具合が悪くなってきた![体力を消費できない病気の場合、特別な防御がない限り......死んでしまう。]

Inherits: None

Inherited by: None

Description: None

Verb: sickness

Requirements: -1health-1fatigue

Table Requirements: None

Extant Requirements: None

FX Requirements: None

Effects: None

Aspects: None

Global triggers: None

Mutation Effects: None

Purge: None

Halt Verbs: None

Delete Verbs: None

Alternate Recipes: None

Additional Recipes: None

Linked Recipes:

From Recipes:

Slots: None

Warmup: 0

Maximum executions: 0

Deck effectsNone

Internal Deck: None

Ending Flag: None

Signal Ending Flavor: Melancholy

Portal: None

Craftable? No

Hint Only? No

Signal Important Loop? No

Comments: need this here so we can have a warning if there's no health; then we link to the stay of execution attempt so we can have a new slot.