Recipe: weather.enactor.numa
Label:
- Nume-Brume
Start Description: None
Inherits: None
Inherited by: None
Description: None
Verb: weather.enactor.numa
Requirements: season.numa
Table Requirements: None
Extant Requirements: None
FX Requirements: None
Effects: weather.numa
Aspects: None
Global triggers: None
Mutation Effects: None
Purge: None
Halt Verbs: None
Delete Verbs: None
Alternate Recipes: None
Additional Recipes: None
Linked Recipes: None
From Recipes:
Slots: None
Warmup: 1
Maximum executions: 0
Deck effectsNone
Internal Deck: None
Ending Flag: None
Signal Ending Flavor: None
Portal: None
Craftable? No
Hint Only? No
Signal Important Loop? No
Comments: This works differently from all the other enactors. It's called directly from the numa-begin recipe (below) in order to output the numa weather, because of escapement issues; and it's numa-begin that calls the fx. The convention is kept for the name so we don't break legacy saves - so we have a season.numa req to prevent it from firing when every other season calls a wildcard weather enactor.